Place the Turbine within the compartment and close the door. Fourth chapter takes us to the heart of the submachine, the place where all questions will be finally answered. Go Left twice Go Down the ladder Go Left Enter in Code 462 Push the grey button. Submachine 4. Open four doors, you should collect these items: stone key, blocade, tile D, tile B and a knife.2. Aventure. Go Left Go Down Go Left three times Put the Tester on the floor grate. Play Submachine 4: The Lab Submachine 4: The Lab Walkthrough. Click on the computer screen. Enter in Code 728 Push the grey button. Take the Chargedcoil. Go Left Go Down Go Right and use Chargedcoil in the empty slot Pull down the lever. Harvest Honors. Use Lighter on the burner. – -ANCIENT SECTION (104) Go Right. Sub0 and Sub2 seem to be connected to the root and since Sub1 is in Sub2 that fills all the holes. Take Secret 8 from hole. Submachine 10 Walkthrough: Submachine 10. Submachine 4: The Lab: The wait is over. It was created by an unknown scientist in the early 20th century. This game is easy...all you really need to know is the numbers to get into the portals104=1st Ancient Room529=Basement690=Looping Roomgo back to 529551=Brick Room462=Light House800=Ship770=First Tomb043=Second TombBack to 104452, You also find the key to the chest in the orb, in the looping Trap room...you take it to the basement and then reflect the light to it and it blows up, help!! This old submachine gun has become a rather common sight in the Commonwealth, serving with various factions operating in the area, such as the raiders and the Minutemen. Also find rubber tube, gas handle, the key, and naphthalene from the suit pocket.3. -On the ground, on the left among rocks, pick up TONGUE 2. Collect water. i am so lame i cant even get the burner to start! Place coil on it and pull the lever. Fourth chapter takes us to the heart of the submachine, the place where all questions will be finally answered. Go Up Go Right and take the TileB. Go Left and take Note 11 off the ground. Making original games costs a lot, and whenever you visit … Submachine 8: The cult-classic point-and-click series returns for an 8th installment, but a big question looms - can you really escape? Submachine: Ancient Adventure read more. Enter the attic.2. Go Left and use the Chimneybrush on the chimney. Go Down Go Right Enter in Code 529. You'll see another coordinates. Submachine. Pixel Gun Apocalypse 3. Go Left Move levers 1 and 4 up, and 2 and 3 down. In the coin puzzle, the 4 digits are randomly generated and hence every player will have different numbers on their Coin. Go back to the attic and collect the door key from the chimney. My thoughts on the submachine world: Sub3, 4 & 5 are all in the submachine net. Go Left twice. You can freely travel between different locations, read theories about Submachine … Go up and collect the coil. Block Wood Puzzle. 4. Military Shooter Training. Remove ads from game pages! Find the hammer and break the padlock on the shutter. Point and Click Games , Room Escape Games, Hidden Object Games, Mystery Case Files: 13th Skull Collector's Edition. just wanted to let you know that there is a new chapter of the submachine available: Submachine 4: the Lab. Open door and enter. Miami Crime Simulator 3D. Remember that you can also write your own notes … Go all they way down again and collect tile A.3. Go Right and take Note 7 from the floor. Go back to the portal. If you find any broken link about this game, please report and let us know by contacting us. Sniper Reloaded. To navigate move your cursor to the edge of the screen (or over an open doorway, staircase, or ladder). – – BASEMENT SECTION (529) Go Right twice and use the Coil in the top of the recharger Turn handle on the recharger Take the Chargedcoil. Take it from the printer. Talk about this game? If you notice some Graphical glitches in the first link, use this one.) After a short chat he will print out the list of known locations. where can I find the key to open the chest? Play Submachine 4 game online. Welcome to the walkthrough on the first game in an ever-so-wonderful series: Submachine. open your inventory and place the wisdom gem on the pedestal. We have over 49 of the best Submachine games for you! ARCADE. Go Down and take Secret 9 from statues eye. Comments. Go all the way back to the roof and on the far lef side use the screwdriver to release the valve. Tweet Share "Submachine 4: The Lab" Game . This game is pretty simple. Go back to the lab and go into the bathroom. Submachine 4 | Upload Your Video. Submachine: Future Loop Foundation Walkthrough! Enter the attic. Go Right and take the Knife. Do you need to escape? Take the Chargedcoil. Play Submachine Game 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, FLF, Zero, 32 Chambers and Wakthrough Go Down *The 1st Floor Take Note 4 and Note 5 off the table. Bomb It 6. Collect the electrical fuse contained within. Submachine 10: the Exit read more. Collect IronTrioxide from the holder and go right. If the cursor becomes a hand you can click and move in that direction. Read note Go Right and take Secret 21 from the corner of the room. Play Submachine Game 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, FLF, Zero, 32 Chambers and Wakthrough Click out of the coat Go Right and take the green Rubbertube from the ceiling in-between the rafters. You have to strike it four (4) times to break it. 17% . Submachine 4 walkthrough, cheats and review! Take Coil. Submachine 4: the Lab; walkthrough April 20, 2007. created by Scott, found on jayisgames.com. Submachine 7: the Core read more. When its charged, repeat recharging coil for similar machine on the bottom right (take the coil out of the first machine and go recharge it). The game in which with every puzzle solved, every chapter finished you fall deeper and deeper into mystery. Enter in Code 001. Turn the wheel. Loading similar games. I like it! Take Secret 19 from behind the lamp base. Get tips, hints and maybe some cheat codes as well if it's available! Submachine 9: the Temple Share Collapse Notice: Many browsers are beginning to disable or hide the Adobe Flash plugin, in preparation for its end-of-life in December 2020. Place TileA, TileB, TileC and TileD in their directional proportionate slots on the wall. » Play Submachine 4. there will be a box and a pedastal of some sorts. Take the Wheel. But they usually have a lower range. The portal is in room (0, 0). Average: 8.61. Advertisement [REPLAY] Submachine 4 - The Lab is fourth episode of Submachine point and click game series has been released by Mateusz Skutnik. Collect the sceptre when it appears.2. Water is in the test tube you collected from the lab. Go Right and view the camera. Chaque chapitre vous conduit plus profondément dans le mystère de ce jeu de type point-and-click. Submachine 3: The Loop Walkthrough. Walkthrough for the game Submachine 7: the Core, by Mateusz Skuntik. 5-Dice. Zach says: June 27, 2007 at 7:12 pm. Drop soap, IronTrioxide and Naphthalene into the beaker in this order. 2. Put the Beaker on the floor grate. Go Up twice and place the CD within the claw. Go back to the Rooftop *The Rooftop Go Left Go up the ladder Go Left and use Screwdriver on wheel. They contain clues to help you finish the game. 2 advantages are the hip fire accuracy and the speed of movement while on ADS, Yeah, you move a bit faster. Collect the soap from the sink. Submachine Guns. Use the Chestkey on the chest and open it. pick up the … SUBMACHINE ZERO. *The 1St Floor Go Left twice and use the Wheel on the pipe leading up and down where an opening is. Also find rubber tube, gas … Take Note 2. Fourth episode of Submachine series has been released by Mateusz Skutnik. You may also report any game bugs or problems about games directly to developers from their websites. Break the padlock using hammer. Welcome to the walkthrough on my personal favorite game in an ever-so-wonderful series: Submachine. Submachine 3, a free online Adventure game brought to you by Armor Games. Submachine 4: the Lab read more. A laser beam will appear. But if you look closer, there is a sign on the right wall (click to zoom in). Go Down Move levers 1 and 4 down. Submachine 10: the Exit read more. Submachine 5: the Root read more. Hate ads on your game page? Ads are distracting, can get in the way of your gaming, and sometimes slow down your computer. Go Left and take Secret 7 from rubble on ground. – – LIGHTHOUSE DIGOUTS (462) Go Left and take Secret 20 out of the box. Go Left Take Note 6 from the floor. Submachine. You can play it here: Submachine 1: The Basement. Walkthrough. Go Left twice and take the Key off the coat hook. This time we go back to the very first submachine ever built - historically speaking. The game in which with every puzzle solved, every chapter finished you fall deeper and deeper into mystery. This comment has been removed by the author. On the portal type 4 - 6 - 2 and go to...Lighthouse1. Submachine 7: The Core Walkthrough. SUBMACHINE ZERO. Go Up and take the TileC. Go left and turn handle on contraption. Find the hammer and break the padlock on the shutter. This ends the Submachine 1 (extended) walkthrough. Turn grey knob on the burner. Take the Acidioxide. Bomb It 6. You may also report any game bugs or problems about games directly to developers from their websites. You can play it here: Submachine 2: The Lighthouse (Alternate Link If you … Log in to add game to favorites (Point and Click) The largest and most mind-bending of all the Submachine games is out. Go left, and you're in room (-1, 0). We will add working link if there is any alternative. So do we! You may also report any game bugs or problems about games directly to developers from their websites. After that go to room (-1, 1) and collect the orb.4. Look at note 14. *The 1st Floor Go Right four times Enter in Code 551 Push the grey button, – – BRICK ROOM (551) Take Secret 14 from the ground. Play Submachine4: the Lab Go Left and take Note 3. If you find any broken link about this game, please report and let us know by contacting us. Submachine 4 Walkthrough. Go Left and take Secret 10 from floor by right door. When its done, collect charged coil and go to the bottom left room. -Click on the right of the screen twice and pick up TONGUE 1 on top of a small stand. Play Submachine4: the Lab This game is pretty simple. Submachine 4. go left again and up the stairs. Take Secret 1 from the chair cushion. Enter in Code 104. additional games. And so on. Go back to the attic and collect the door key from the chimney. Go Left twice. Go Right Enter in Code 104 Push the grey button, – – ANCIENT ROOM (104) Go Up the ladder Put the Chargedcoil in the holder Go Left and pull the lever on the large lamp. Tile A: Replace the fuse. Ring Bell 1. SOCCER. Go Right three times. Go Up twice. After that turn the switch on the machine in the middle room. Place the orb on the pedestal. Use the Blocade in circular hole on pillar and Stonekey on square hole. Go right and up, use the lighter on the lamp again. wait no i need help finding the top left tile... i dont remeber wht letter i need to find but help. Sub 4's ending is explained since Murtaugh sends you on an assignment; proof that you were accepted. Use the lighter on the lamp again. Using the hammer knock off the plug on the pipe above the beaker.7. SubMachine 4. Use the Lighter on the lamp at about the same place as before. Submachine 4: The Lab again submerges you inside a vessel that you must escape from. Shot Trigger. After the screw falls down, collect the valve.9. Go back to the portal, there is a new ladder going up. Take the key card lying on the grass. Go down, collect the beaker. :(. Somehow, you've gotten teleported into this subterranean world. Submachine 4: The Lab walkthrough. *The 2nd Floor Go Left and take Secret 3 from behind the trashcan. go down to the main floor of the lab.6. Turn off the water in the pipes. The game in which with every puzzle solved, every chapter finished you fall deeper and deeper into mystery. Go back to the bathroom and fill the tester as you did with the beaker before. Submachine 5: the Root read more. You start off with a hammer and a strange looking control pad that may prove useful later on. If you find any broken link about this game, please report and let us know by contacting us. Take the Tester. PHYSICS. I'm done with the submachine 2 walkthrough, I hope you guys like it. Go Right and use Hammer four times on the lock. Winter Clash 3D. Submachine 3 walkthrough June 25, 2006. level 1: pick up the thing down in the left corner of the room, and press the levelswitch in the midle of the room.(dah!)